
SCENE 01 / VOLUMETRIC CAPTURE
Volumetric Capture
3D video recording for immersive experiences.
Here is how this works in practice. Volumetric capture records three-dimensional performances using arrays of synchronized cameras, creating digital assets that can be viewed from any angle. This technology produces photorealistic 3D content for virtual reality, augmented reality, game engines, and interactive media applications.
Here is the short of it. We connect you with volumetric capture studios and tech teams set to recording high-fidelity 3D performances. Our team sets up stage booking, calibration, and data processing pipelines to deliver volumetric assets that integrate seamlessly into your project's post-prod and distribution workflow.
Capabilities
Volumetric Services
Capture real performances as viewable 3D video from any angle.
01
Capture Systems
- Multi-camera arrays
- Depth sensors
- Synchronized capture
- High-resolution
- Full 360° coverage
Complete Volume
02
Performance
- Actor capture
- Full body motion
- Facial detail
- Costume capture
- Multi-person scenes
Human Performance
03
Processing
- 3D reconstruction
- Mesh generation
- Texture mapping
- Format conversion
- Quality optimization
Full Pipeline
04
Applications
- VR experiences
- AR content
- Holographic displays
- Game cinematics
- Interactive media
Immersive Content
True 3D Video
Capabilities
Our Process
Pre-Production
Planning capture needs, wardrobe considerations, and tech setup.
Capture Session
Recording performances in the volumetric stage with synchronized cameras.
Processing
Converting raw capture data into 3D video assets through reconstruction.
Delivery
Optimizing and delivering volumetric content in needed formats.
On Location
Inca heritage volumetric and Belmond hotel capture via Brazil and Chile partner stages
Here is how this works in practice. Volumetric capture in Peru is built around two demand streams: cultural heritage and luxury hospitality. The Inca and pre-Columbian inventory. Machu Picchu, Sacsayhuamán, Ollantaytambo, the Nazca lines, the Larco Museum and the Sacred Valley terrace systems — drives sustained commissions from museums, TV networks and education sites, while the Belmond and Inkaterra hotel circuit commissions volumetric assets for digital concierge journeys, pre-arrival immersive previews and brand activations across the Hiram Bingham, Sanctuary Lodge and the Sumaq Machu Picchu sites.
Here is the short of it. Peru does not yet host a Microsoft Mixed Reality Capture partner stage, so we route the volumetric session itself to partner facilities in São Paulo, Rio de Janeiro and Santiago de Chile, where multi-camera arrays, depth sensors and the processing pipeline for mesh sequences and point-cloud delivery run at global standards.
Here is the breakdown. Photogrammetry and on-site capture of heritage geometry, by contrast, happens in Peru. Lima and Cusco operators run drone-based photogrammetric capture for the architectural envelopes, with the volumetric performance layer recorded later in the partner stages and composited into the wider asset. Operational permits route through the Ministerio de Cultura and INC-the city for any work inside the Machu Picchu sanctuary or the Sacred Valley archaeological reserve, with SERNANP handling Manú and Tambopata authorisations when natural-history volumetric is part of the brief.
Here is what that looks like on the ground. SUNAT short-term-admission carnets cover any pro depth-sensor kit travelling into Peru for on-location capture. DAFO and the Ministerio de Cultura sign off the production framework, IGV at eighteen per cent applies to qualifying spend, and ANACTP terms cover the unit across the schedule on the Peruvian shooting days.
FAQ
Frequently Asked Questions
What is volumetric capture?
Volumetric capture records a performance from all angles at once using dozens of synchronized cameras. This creates true 3D video that can be viewed from any angle—not just a flat 2D recording.
How is it different from motion capture?
Motion capture records movement data applied to CG characters. Volumetric capture records the actual look of performers—their faces, costumes, and movements—as viewable 3D video, no CG characters needed.
What are common applications?
Volumetric video is used for VR/AR experiences, holographic displays, immersive documentaries, music performances, game cinematics, and anywhere viewers want to move around and through recorded scenes.
What are the wardrobe considerations?
Certain patterns and materials can challenge volumetric reconstruction. We advise on costume choices during pre-production—mostly solid colors and matte fabrics work best, though modern systems handle more variety.
What formats can you deliver?
We can deliver volumetric content in many formats including point clouds, mesh sequences, and compressed volumetric video formats. Delivery format depends on your target platform and playback needs.
Where are volumetric stages in Peru?
Peru has access to volumetric capture facilities through partnerships with Latin American studios. We set up stage access, tech crews, and all aspects of volumetric production.
Related Services
Productions in Peru that need this often pair it with AR Production, Multi-Camera Setups, and Virtual Production for full coverage. Most projects also draw on Multi-Camera Shoots and Post-Production Audio.
On Set
Need Volumetric Capture?
Tell us about your immersive project and we'll capture it in 3D.